HALF LIFE 2 CHEATS & WALKTHROUGH |
| Option 1:Half-Life
2 Cheats: PC on Steam |
1/ Start game Got to options,keyboard, advanced tab, tick enable developer console ~
2/ Start a new game or load a save, bring down the console by using the ¬ key on uk keyboards and the ~ key on us keyboards.
3/ Set Cheats
Bring DOWN the console and enter “sv_cheats 1” then press enter key |
| Cheat Code |
Result |
| god |
No damage |
| buddha |
Never Die |
| infinite_aux_power or sv_infinite_aux_power (Outbreak) |
Infinite power for your suit |
| impulse 101 |
All weapons and ammo |
| npc_kill |
Kill all npc’s in the area |
| noclip |
Walk through walls |
| ch_createjeep |
Spawn a scout car |
| ch_createairboat |
Spawn an airboat |
| impulse 83 |
Spawn an airboat |
| impulse 102 |
skulls |
| Option
2: Cheats Enabler v1.0 |
|
2.36kb |
Install
Notes
Place the included Autoexec.cfg in the Config
dir of
Half-Life 2
Usual this is: C:\Valve\Steam\SteamApps\<userid>\Half-Life
2\cfg\
(If this directory doesn't exist start the game
first and edit the
controls or something) Enjoy.
And remember to Support Valve and BUY the Game!
use
the [~] key US or [¬]
key UK keyboard while playing to bring up the
console and enter the following
codes there:
now here
are some Cheats:
god Toggles Godmode
Impulse 101 Gives you everything
NoTarget Monsters won't see you (on/off)
NoClip Fly around and walk trough walls
sv_infinite_aux_power 1 Gives Unlimited Battery Power
sv_show_crosshair_target 1 Shows if and NPC is Enemy or Friend
if you want more cheat codes use codes from option
2
one last warning:
Cheating will reduce the time and enjoyment of your game.
Please read the virility Info in the zip file |
| Option
3: Half-Life
2 Cheats: PC |
In order to enter the following cheats you will
have to activate the console by modifying game
shortcut. Right-click on the Half-Life 2 icon on
your desktop, select Properties and a new screen
should pop up. Add the " -console" parameter
(without the quotes) at the end of the target field
so it looks similar to this:
"C:\Program Files\Half-Life 2\hl2.exe" -console
Click Apply to save the changes and run the
game using that shortcut. Now, use the [~] key
US or [¬] key UK keyboard while playing to bring
up the console and enter the following codes
there:
god – God mode (server side only)
give – Gives a weapon or an item (see the
list below)
buddha – Reduces your health
hurtme # – Hurts the player (# is damage
amount)
impulse 101 – All weapons
impulse 82 – Spawns a jeep
notarget – Player becomes hidden to NPCs
noclip – Walk through walls (server side
only)
maps – Displays map list
map – Load a specified map (see the list
below)
developer # – Sets developer mode to on/off/verbose
(0-off, 1-on, 2-verbose)
+mlook – Enables mouse look
hud_quickhelp/text? 1 – Shows crosshair
viewmodel_fov # – Sets the size of the
weapon you're carrying (54 is default)
exec – Execute a script file
cl_drawhud 1 – Turns hud display on
cl_enablehud 1 – Turns hud display on
cl_showfps 1 – Shows frames per second
in game
npc_create – Creates an NPC (works in worlds
that have an NPC entity)
npc_create_aimed – Creates an NPC aiming
away from the player.
picker – Toggles 'picker' mode.
setpos – Move player to specified origin
(must have sv_cheats 1 enabled).
setang – Snap player eyes to specified
pitch yaw (musthave sv_cheats).
sv_gravity # – Set gravity to #
sv_stopspeed # – Set minimum stopping speed
when on ground to #
sv_friction # – Sets world friction to
#
sv_bounce # – Sets bounce multiplier for
physically simulated objects collision
sv_maxvelocity # – Sets the maximum velocity
of any moving object to #
sv_waterdist # – Sets vertical view fixup
when eyes are near water plane to #
air_density # – Changes the density of
air to #
dsp_explosion_effect_duration # – Sets
length of confusion/ear-ringing effect to #
prop_debug – Toggle bounding-boxes debug
mode on/off (red - ignore damage, white - respond
to damage, green - health)
sv_soundemitter_filecheck – Toggle reporting
missing .wav files for sounds
mat_numtextureunits # – Limits the number
of texture units to # (0 - let the game decide
how many texture units to use)
|
| Half-Life
2 Walkthrough |
| FAQ/Walkthrough by Paraphrase |
| |